![noodlespagoodle](/img/default-banner.jpg)
- Видео 78
- Просмотров 2 074 250
noodlespagoodle
США
Добавлен 19 авг 2007
Hey there! I am an aspiring indie dev who is very passionate about what he does , especially when it comes to Unreal Engine and motion capture tech!
I occasionally post development videos as well as some neat projects/gaming stuffs... I really appreciate everyone who has viewed what I post, and welcome you guys to PM me anytime. On a final note, Thank you all for subscribing, and I hope to get some new videos up soon!
BAI BAI :D
-Noodlespagoodle
I occasionally post development videos as well as some neat projects/gaming stuffs... I really appreciate everyone who has viewed what I post, and welcome you guys to PM me anytime. On a final note, Thank you all for subscribing, and I hope to get some new videos up soon!
BAI BAI :D
-Noodlespagoodle
Видео
Magic of The Renn Faire (2021)
Просмотров 2272 года назад
Went to the Carolina Renaissance Faire with some buddies this year and decided to bring my camera along! Here's some of the highlights :) Gear Used: - Canon R5 - RF 24-70 F/2.8 - RF 70-200 F/2.8 - RF 100-500 F/4.5 - 7.1
The Wander List - WIP Music Animation System
Просмотров 1752 года назад
I wanted my characters to play infinite music by the fire and strum all on their own... so I set out to do just that! I recorded myself playing around 100 clips on guitar and then randomize it by character and mood :D The black cube visualizes how I detect the sound so when it's white her arms are told to move and strum the guitar... not perfect but I'm happy with how it turned out!
Bioshock In Unreal Engine 5
Просмотров 766 тыс.2 года назад
This fan trailer reimagines Rapture using the power of Unreal Engine 5. It is a follow-up to a scene I did back in 2014 called "Bioshock On Unreal Engine 4". Please Note - This is just a fan trailer and I have no plans to make a full game out of this. I do not claim to own Bioshock or any of its content. This is simply my tribute to an iconic franchise! My ArtStation www.artstation.com/noodlesp...
First Flight - DJI Mini 2
Просмотров 1332 года назад
Montage from the first flight with my new DJI Mini 2! Looking forward to posting more content soon :)
Game Dev - I Digitized My Dinner!
Просмотров 5083 года назад
Decided to turn my dinner into video game STEW! AI Upscaled, then generated into a 5x5 flipbook so I could displace it in a cool way :) Lots of other cool updates coming soon!
G.R.I.T. Teaser #2 - 2018 Update
Просмотров 2,2 тыс.5 лет назад
This is an enhanced version of G.R.I.T. Teaser #2 which was originally released in early 2016. I've updated the lighting, world details, and overall atmospheric presence - the camera is still a direct feed from the motion capture take which while awesome at the time could certainly have used some smoothing :P Artstation: www.artstation.com/noodlespagoodle Website: www.elijahmorris3d.com
Miram - Global Game Jam 2019
Просмотров 3735 лет назад
"Explore and collect vital materials through oppressive mists and ancient ruins in order to nurture yourself and a lone tree. Over time, this empty, lonely corner of the world could just become your new home." Created by: Elijah Morris, Dylan Cook, Andrew Woolwine, and Chloe Plantecoste
Facial Rig Showcase
Просмотров 1,7 тыс.6 лет назад
This rig was designed for a friend's digital double and contains 115 morphs and 53 multiaxis controls! This project is still in progress, and we plan to update this project as we get the motion capture of the subject processed and finalized. The animation shown in the video is a simple keyframe animation made in less than an hour, showcasing the ease of use of the system.
"Oasis" (UE4 Scene) By Elijah Morris
Просмотров 6127 лет назад
Flythrough of a dystopian scene - Intended for distance shots which is why some stuff doesn't look great up close. "A man lives content among the ruins of Seattle with the help of his trusty guitar and his comfy chair!" Mostly procedural/vertex painted materials - used 3ds Max, Substance Painter, and Unreal Engine 4
Physics Interaction Puzzle - Elevator (UE4)
Просмотров 9177 лет назад
Puzzle example showcasing how many complex systems can be brought together to achieve a realistic method of problem-solving using physics and real-world logic. All mechanics created via Blueprint in UE4.
(Early WIP 1) - Procedural Eye Movements
Просмотров 3497 лет назад
This is an early test of procedural eye movement using morph targets and randomized helpers that will eventually attach to objects in the environment.
UE4 Facial Mocap/Wrinkle Test 1
Просмотров 2 тыс.7 лет назад
If you guys enjoy WIP posts like this I'd love to upload more! Here's an early test of facial mocap created with FaceWare's performance capture software I show the initial application of facial wrinkle maps to enhance detail directly in UE4 using blendshape values. The wrinkle maps still need tweaking/redesign and are slightly exaggerated to make them more visible :) Let me know what you guys t...
GRIT - Medical Ward Exploration Test Scene
Просмотров 4157 лет назад
This is an old test clip from April 2016 showing some of the Medical Ward in my WIP game, G.R.I.T. This little scene was one of many to test different gameplay systems and assess graphical fidelity/performance. The Securis door some may notice is inspired by the original from the first Bioshock. This is a remastered model I did from scratch some time ago that I often use as a placeholder for so...
G.R.I.T. Bunker Environment Trailer 2
Просмотров 2 тыс.10 лет назад
G.R.I.T. Bunker Environment Trailer 2
(TERRIFYING ENDING!) Oculus Rift Gaming: Earthbound Asunder
Просмотров 3,5 тыс.10 лет назад
(TERRIFYING ENDING!) Oculus Rift Gaming: Earthbound Asunder
G.R.I.T. Bunker Environment Trailer
Просмотров 2,9 тыс.10 лет назад
G.R.I.T. Bunker Environment Trailer
Oculus Rift Gaming: (Slender: The Arrival)
Просмотров 90910 лет назад
Oculus Rift Gaming: (Slender: The Arrival)
Funniest Oculus Gameplay EVER! (Oculus Maximus)
Просмотров 1,1 тыс.10 лет назад
Funniest Oculus Gameplay EVER! (Oculus Maximus)
Woudn't it be great if AI could do a onceover on all the old games.
I miss Bioshock days ❤
Maybe one day there will be a remake like this.
The cats fit so perfectly, and make the environment feel even more lived in. If they ever remake this, they need to be in it.
An UE5 port would be amazing. They should do it for 1+2 and bundle it.
Imagine if this game got a whole remake?
Superb job, well done
if you mod og bioshock it can look like this
Please make this a reality I will take any excuse to return to rapture
One of my favorite games
This better have HDR support
That new jusas game looks cartoony, like a disney movie. I want that gritty ugliness the first game had.
Lol I thought the graphics where great in the first one., apart from the lighting being better I can't tell the difference
Eh, you tried
Man, I really miss playing this game... If only I could play again..
Is this a mod i would play it rn
BioShock 1 remake?
That whale phisyx 😂
can you share the 3d environment please?
that 90 degree turn from the whale looked fake asf
c'est vraiment bien, vraiment vraiment vraiment cool
A third of the way through 2024 now, and still not even a screenshot of the (supposed) new Bioshock game. The gaming industry seems very different and much worse than it was a decade ago. Mind you, most things seem worse and more depressing than even just half a decade ago, it does somehow seem like the world has lost a lot of happiness from before the Covid pandemic.
That's hard but wassup with the spliced cats bro😂
Funny how OG Bioshock ran on a hybrid engine called Unreal 2.5. This looks twice as awesome!
This how the game looked when u saw my dad play it when inwas a wee little boy
How I feel the story of this would be if it was a fangame: The year is 1973, four years after Subject Delta and Eleanor's escape to the surface, following the good ending where you save all the Little Sisters, Rapture is now under control of a corrupt man named Darwin, most of the city had been rebuilt, but it's still an apocalyptic society. His goal is to find a way to revive Fontaine. You play as a Navy Seal who's submarine gets destroyed by a hurricane, with only you surviving, you come across a bathesphere, enter it, and enter Rapture. Much has changed since 1969. Since most of the Little Sisters have either been rescued or turned into Big Sisters, the are now relying on "Little Brothers" to harvest Adam. There are also two new Big Daddy types: "The Hunter," who's model is that of the Alpha Series concept art with a more circle helmet with two green lights on the bottom, and the wrecker, who's model is that of the Big Daddy concept art that is normal looking diving suit, just slightly bigger and has a large hook for a weapon. Together, with the help of a rebel codenamed "Songbird." You work to prevent Fontaine's revival and escape Rapture once and for all.
=НУЖЕН РЕТРЕЙСИНГ=
This needs the UEVR treatment.
This looks really good but i think there is there could be less screen flashing
Weird part is. This is how i remember it looking anyway lol.
Мечты
Isso é lindo . . . tão bem feito!
This is so close to what games look like nowadays that it's almost what I remember the game looking like.
Since remakes are all the rage nowadays I wouldn't mind a respectful remake of this one.
I would pay good money for this!
Is there a way to play this version?
I love the detail of the shock for shooting the kitty, it'd be cool to see more of this.
Frame rate is too low
More please
The remake we need
I am in love with all the cats. It helps make up for all the dead ones you come across in 1 & 2. Seriously though, I would 1000% play your version it looks like it would be amazing.
I totally agree so when designing it i made a lot of random lore and variations of spliced cats lol! Glad you liked it :)
I tried playing Bio 1 but it's very repetitive so I stopped halfway through lol
They should remake bioshock to make the graphics look more like this
Woah we need this
Unreal 4.5
Looks like it's meant for the Xbox 360. Yikes
Bioshock is a storyline that can be adapted into any media if you play your cards right
The best part is that the eye level is natural. Most FPS games look like your observing the game from kneecap height.
Right?? Maybe because i'm rather tall IRL it always feels that way to me too haha
2 years ago?! How am I only seeing it just now?!
Better late than never 😉 Thanks for watching!
There's till so much potential for Rapture, so many characters and stories they could tell, and with an engine like this would be amazing